Live coding tool in Vulkan GLSL for most desktop graphics apis
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A glsl live coding tool strongly inspired by Shadertoy, but as a cross platform cross graphics API desktop application. Code in modern GLSL and view your shaders using the (almost) full power of your computer's graphics APIs.
Why? Because I wanted to train on Veldrid, I love live coding despite not contributing a lot to it, and Shadertoy is a really fun thing. There's also a part of me who wants to show that dotnet is fun, not only for Windows and for boring aspnet and big IT service companies. Veldrid helps a lot in this sense.
Open source with builds for Windows, Linux and MacOS
https://github.com/Calebsem/YALCT
https://github.com/Calebsem/YALCT
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